[STORIES]






This week we discussed stories and how they can help to influence and inspire design. Everything has its own story, and everyone sees the meaning of it in a different way, this is what makes stories so special. Stories are a oral tradition that also help to link one period of time to another which helps to pass down culture of different periods and styles. This is also expressed by Leland Roth who states "Architecture, then is like written history and literature-a record of the people who produced it"(Roth 5)In studio we looked at one of Grimm's fairy tales, mine being The Blue Light. From this story I looked at the deeper meaning and abstracted the story. I had to tell my own story by making a wearable object. The way i decorated and enhanced the object also tells a story.Leland Roth states, "one of the major purposes of figural ornament was to be didactic, to tell a story. (Roth, 96) Also, this week we watched A Midsummer Nights Dream which exemplified the word story to
its height. Through the whole movie many stories are woven together to make one comprehensive multidimensional story in the end.

[ARTIFACTS]
An artifact, stated by Websters dictionary, is an object made by human beings with a view to subsequent use. Artifacts are all around my life everyday. And the true beauty behind this word is that anything can be an artifact, it is all in the eye of the beholder. This week Suzanne made us think of the most important artifacts in our lives. To me my grandpas old belt is an artifact that serves not only the clear purpose of holding up my pants, but it also represents the memories I have with him. To another person it is just another belt, but to me it serves as a bridge from the past to the present. Artifacts also help to show the history of the world. A countries culture and beliefs can all be represented in anything from a fork to a stone used in the construction of a home.


[MULTIVIEW]
Design is an expressive art that can show the true essence of the creator. However, not everyone is going to like the same artifact or style. An excellent designer though is one that pulls the differing opinions, or multiviews, of the viewer to create a piece that is pleasing to many. A design also has multiviews within itself. An example is the shed we had to draw in class. It could be viewed from the top, front, sides, and bottom. Not all views are the same which made the structure multi-dimensional and complex. The object also has multiple views in regard to its physical apperance. We learned about many structural differences in history, one of them being texture. "Architects may create strong contrass between different textures"(Roth,81) Design is not the only subject where multiviews are important. In my contemporary moral issues class we discussed how people feel differently about their beliefs and how they view the world

[CYCLE]
Throughout history everything circulates from period to period. Long free flowing shirts and tie-dye were popular in the 1970's but slowly made their way out in the next decade. However, girls today can be seen in the same styles that were so popular back then but in fresh new ways. The past has an influence on everything that is seen today. If it were not for primitive people creating the first wheel we wouldn't have cars or bikes to get around. Design is all a cycle that advances over time but is always related to previous periods. Richard Buchanan once said, "Design...deserves attention not only as a professional practice but as a subject of social, cultural, and philosophic investigation."(In class lecture) I am agreeing and saying that design is a cycle that is a cycle of the social, cultural, and philosophic of the past. Design also cycles within itself. Sir Henry Wotton wrote in The Elements of Architecture that, "In architecture, as in all operative arts, the end must direct the operation." To make a good design one has to see that the process and end are both linked.


[TRANSLATION]
To me when i hear the word translation I think of taking what is in my mind and displaying it either verbally, physically, or artistically. All are ways of getting your point across, but in certain circumstances one is better than the other. A translator is, someone who turns into ones own or another language(Websters Dictionary). As a designer one must be able to take their designs and translate them into someone else's "language" for them to understand. This can be done with sketches, written word, and spoken word. When I hear translation I also think of history translating itself from one decade to the next.

[WRAP UP]
All five of these words have a common theme, that is that they all affect design and relate back to history. This week we studied how stories inspire our designs, and how our designs then tell stories. I also looked at how artifacts are around us everyday and how they can help to tell stories about the past, and also make new ones that affect the future. We make these artifacts by translating the thoughts in out mind and expressing them through our work. The artifacts that we do make then are either liked or disliked by the viewer because there are multiple views from each person. And finally I can see that there is a never ending cycle with relating history and stories to the designs that are made today.
No comments:
Post a Comment